local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133102689
L1_1 = {}
L2_1 = {}
L2_1.config_id = 689001
L2_1.monster_id = 21030101
L3_1 = {}
L3_1.x = 1185.524
L3_1.y = 201.199
L3_1.z = 342.66
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.77
L3_1.y = 191.402
L3_1.z = 2.976
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 689003
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 1183.413
L4_1.y = 201.255
L4_1.z = 340.752
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 2.952
L4_1.y = 93.499
L4_1.z = 355.71
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 689004
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 1185.96
L3_1.y = 201.199
L3_1.z = 340.573
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.317
L3_1.y = 0.028
L3_1.z = 358.211
L2_1.rot = L3_1
L2_1.level = 16
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 689005
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 1184.268
L4_1.y = 201.003
L4_1.z = 338.995
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 351.123
L4_1.y = 0.139
L4_1.z = 358.21
L3_1.rot = L4_1
L3_1.level = 16
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 689006
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1187.646
L5_1.y = 200.503
L5_1.z = 337.214
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 345.963
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 689001
L5_1 = 689003
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 689004
L5_1 = 689005
L6_1 = 689006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
